CS 3723/3721
Programming Languages
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structs in C |
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/* structs.c: study the struct in C */ #include <stdio.h> #include <stdlib.h> #include <string.h> struct a_tag { /* does not declare storage; just a pattern for a struct */ char c; int i; char *w; }; void print_a(int test_num, struct a_tag a); /* pass a struct (copy) */ void print_p(int test_num, struct a_tag *p); /* pass a pointer */ struct a_tag return_struct(void); /* return a struct (copy) */ struct a_tag *return_ptr(void); /* return a pointer */ struct a_tag *return_bad(void); /* return a pointer */ int main() { struct a_tag a1, a2, a3; /* "empty" structs */ struct a_tag *p1 = &a1; /* p1 points to a1 */ struct a_tag *p3, *p4; /* pointers */ /* initialize a1 */ a1.c = 'X'; a1.i = 99; a1.w = (char *) malloc(20); strcpy(a1.w, "Now is the time"); print_a(1, a1); /* print a1 (make copy) */ print_p(2, p1); /* print a1 (without copy) */ print_a(3, a1); /* print a1 (make copy) */ print_p(4, p1); /* print a1 (without copy) */ a2 = a1; /* copy right struct into left struct */ print_a(5, a2); /* print a2 (without copy) */ strcpy(a1.w, "Quick brown foxes"); /* change a1 */ print_a(6, a2); /* a2 gets changed also! */ a3 = return_struct(); /* return a struct */ print_a(7, a3); /* print a3 (without copy) */ p3 = return_ptr(); /* return pointer to a struct */ print_p(8, p3); /* print returned struct */ p4 = return_bad(); /* return a pointer to local auto storage */ print_p(9, p4); /* print returned struct */ return 0; } /* print_a: print a struct passed by value (copied) */ void print_a(int test_num, struct a_tag a) { printf("Test %i, ", test_num); printf("Passing struct, fields: c:%c, i:%3i, w:\"%s\"\n", a.c, a.i, a.w); /* increment below has no effect back in main */ a.i++; /* same as (a.i)++ */ } /* print_p: print a struct where pointer is passed */ void print_p(int test_num, struct a_tag *p) { printf("Test %i, ", test_num); printf("Passing pointer, fields: c:%c, i:%3i, w:\"%s\"\n", (*p).c, p -> i, p -> w); /* (*p).c same as p -> c */ /* increment below changes struct back in main */ p->i++; /* same as (p->i)++ */ } /* return_struct: return a struct by value (copied) */ struct a_tag return_struct(void) { struct a_tag a; a.c = 'Y'; a.i = 88; a.w = "My dog has fleas"; /* can return local auto storage, because it is copied */ return a; } /* return_ptr: return a pointer to a struct */ struct a_tag *return_ptr(void) { struct a_tag *p; p = (struct a_tag *) malloc(sizeof(struct a_tag)); p -> c = 'Z'; (*p).i = 77; /* same as p -> i = 77 */ p -> w = "Yours does too"; return p; } /* return_bad: return local auto storage through */ /* a pointer to a struct--a serious error! */ struct a_tag *return_bad(void) { struct a_tag *p; struct a_tag a; p = &a; p -> c = 'U'; (*p).i = 666; /* same as p -> i = 66 */ p -> w = "Should screw up"; return p; } % lint -m -u structs.c function returns value which is always ignored printf strcpy % cc -o structs structs.c % structs Test 1, Passing struct, fields: c:X, i: 99, w:"Now is the time" Test 2, Passing pointer, fields: c:X, i: 99, w:"Now is the time" (The i field is still 99, so in Test 1, the struct was copied.) Test 3, Passing struct, fields: c:X, i:100, w:"Now is the time" (The i field is 100, so in Test 2, the struct was changed.) Test 4, Passing pointer, fields: c:X, i:100, w:"Now is the time" Test 5, Passing struct, fields: c:X, i:101, w:"Now is the time" Test 6, Passing struct, fields: c:X, i:101, w:"Quick brown foxes" (This shows that a change to a1 changed a2 also.) Test 7, Passing struct, fields: c:Y, i: 88, w:"My dog has fleas" Test 8, Passing pointer, fields: c:Z, i: 77, w:"Yours does too" Test 9, Passing pointer, fields: c:ï, i: 85, w:"ïÿüp" (Return value invalid: c should be 'U', i should be 666.) % CC -o structscc structs.c % structscc (same output) % gcc -o structsgcc structs.c % structsgcc . . . Test 9, Passing pointer, fields: c:, i:68608, w:"" (Return value invalid: c should be 'U', i should be 666.) |