Passing and Returning a
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Structs and pointers to structs as parameters and returned values |
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/* structs.c: study the struct in C */ #include <stdio.h> #include <stdlib.h> /* for malloc */ #include <string.h> /* for strcpy */ struct a_tag { char c; int i; char *w; }; void print_a(int test_num, struct a_tag a); void print_p(int test_num, struct a_tag *p); struct a_tag return_struct(void); struct a_tag *return_ptr(void); struct a_tag *return_bad(void); int main() { struct a_tag a1, a2, a3; /* structs */ struct a_tag *p1 = &a1; /* p1 points to a1 */ struct a_tag *p3, *p4; /* more pointers */ /* initialize a1 */ a1.c = 'X'; a1.i = 99; a1.w = (char *) malloc(20); strcpy(a1.w, "Now is the time"); /* printing related to a1, using p1 also */ /* shows that print_a copies struct, while */ /* print_p copies a pointer to the struct */ print_a(1, a1); print_p(2, p1); print_a(3, a1); print_p(4, p1); /* = copies struct on right into struct on left */ a2 = a1; print_a(5, a2); /* change a1, and a2 gets changed also! */ strcpy(a1.w, "Quick brown foxes"); print_a(6, a2); /* try out returns, first returning a struct */ a3 = return_struct(); print_a(7, a3); /* then try returning a pointer to a struct */ p3 = return_ptr(); print_p(8, p3); /* finally return a pointer to local auto storage */ p4 = return_bad(); print_p(9, p4); return 0; } /* print_a: print a struct passed by value (copied) */ void print_a(int test_num, struct a_tag a) { printf("Test %i, ", test_num); printf("Passing struct, fields: c:%c, i:%3i, w:\"%s\"\n", a.c, a.i, a.w); /* increment below has no effect back in main */ a.i++; /* same as (a.i)++ */ } /* print_a: print a struct where pointer is passed */ void print_p(int test_num, struct a_tag *p) { printf("Test %i, ", test_num); printf("Passing pointer, fields: c:%c, i:%3i, w:\"%s\"\n", p -> c, p -> i, p -> w); /* p -> c same as (*p).c */ /* increment below changes struct back in main */ p->i++; /* same as (p->i)++ */ } /* return_struct: return a struct by value (copied) */ struct a_tag return_struct(void) { struct a_tag a; a.c = 'Y'; a.i = 88; a.w = "My dog has fleas"; /* can return local auto storage, because it is copied */ return a; } /* return_ptr: return a pointer to a struct */ struct a_tag *return_ptr(void) { struct a_tag *p; p = (struct a_tag *) malloc(sizeof(struct a_tag)); p -> c = 'Z'; /* same as (*p).c = 'Z' */ p -> i = 77; /* same as (*p).i = 77 */ p -> w = "Yours does too"; return p; } /* return_bad: return local auto storage through */ /* a pointer to a struct--a serious error! */ struct a_tag *return_bad(void) { struct a_tag *p; struct a_tag a; p = &a; p -> c = 'U'; /* same as (*p).c = 'U' */ p -> i = 666; /* same as (*p).i = 666 */ p -> w = "Should screw up"; return p; } |
Output |
% cc -o structs structs.c % structs Test 1, Passing struct, fields: c:X, i: 99, w:"Now is the time" Test 2, Passing pointer, fields: c:X, i: 99, w:"Now is the time" Test 3, Passing struct, fields: c:X, i:100, w:"Now is the time" Test 4, Passing pointer, fields: c:X, i:100, w:"Now is the time" Test 5, Passing struct, fields: c:X, i:101, w:"Now is the time" Test 6, Passing struct, fields: c:X, i:101, w:"Quick brown foxes" Test 7, Passing struct, fields: c:Y, i: 88, w:"My dog has fleas" Test 8, Passing pointer, fields: c:Z, i: 77, w:"Yours does too" Segmentation Fault (core dumped) (most of the time) Test 9, Passing pointer, fields: c:, i: 77, w:"Yours does too" (once) |